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Cartoon Peacock asset focused on beak profile, Low Poly, pbr feathers, and real-time rigging prep for Unity.
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Compressed version for review
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Available formats: GLB, FBX, STL, OBJ
Overview and production context
A studio-oriented Peacock 3D model designed for game development, scene building, and interactive scenes. The model emphasizes beak profile, layered plumage, wing coverts, and claw shapes, uses a low poly build, and is planned around pbr feathers materials with non-overlapping UV intent. Expected workflow coverage includes FBX rigged, OBJ download, Unity-ready asset, engine-friendly creature rig with clean joint loops and export-safe hierarchy, and search intent around royalty-free, commercial use, and engine-ready assets. That cartoon angle makes the model fit naturally into ornithology visuals, forest dioramas, and stylized adventure levels.
Use cases, fit and pre-production checks
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