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AIPRINTGEN WIKI · №67

STL vs OBJ vs GLB: what is the difference?

STL, OBJ and GLB file formats compared by the data they contain
Three formats preserve different parts of a 3D asset.

Short answer. STL stores only a triangulated surface and is commonly used for printing; OBJ can carry UV coordinates and reference materials; GLB packages geometry, materials, textures and scene data in one file. STL or 3MF is usually chosen for single-colour slicing, while GLB suits colour previewing.

The extensions can appear interchangeable because all three open in 3D software. They carry different data, however, so the consequences of choosing the wrong one often emerge only after transfer or import.

STL

STL describes a surface with triangles. It normally contains no materials, textures, scene hierarchy or reliable unit information. Its main advantage is broad slicer compatibility.

An STL may contain several shells, but it does not explain what each shell represents.

OBJ

OBJ carries a mesh, normals and UV coordinates. Materials are usually described in a separate MTL file, with image files stored alongside it. Send the OBJ alone and its appearance may be lost.

OBJ works well in editors and for simple textured models, but the associated files must be managed carefully.

GLB

GLB is the binary form of glTF. It can package a scene, materials, textures and sometimes animation data in one file, making it practical for the web, previews and exchange.

To print a GLB, import it, select the required objects, combine the geometry and export a print-oriented format.

What happens to textures?

Workflow for choosing between STL, OBJ and GLB
Choose the format according to the next step in the workflow.

Surface colour does not become physical relief. Textures normally disappear when GLB or OBJ is exported as STL. If an ornament needs to print, it must exist as geometry or as separately printable colour parts.

Which format should you choose?

  • STL: quick exchange with almost any slicer;
  • OBJ: mesh editing with external material files;
  • GLB: one file that retains the visual appearance;
  • 3MF: a modern 3D-printing project;
  • STEP: precise CAD geometry.

Keep the source GLB or OBJ and make a separate STL for printing.

Example

A figurine from AIPRINTGEN is shown to the client as a coloured GLB. It is then imported into Blender, where the textures are extracted as painting references and a watertight STL is exported. The slicer receives geometry, while the artist uses the images as guidance.

Mistakes and limitations

Technical comparison of geometry, UVs, materials and textures in 3D formats
Geometry and visual data are not stored in the same way.

An OBJ without its MTL and textures appears grey. An STL may open at the wrong scale. A GLB can contain lights, cameras and several objects. Simply renaming the extension does not convert the underlying data.

Frequently asked questions

Can Blender open a GLB file?
Yes. Use File → Import → glTF 2.0.
Can textures be extracted?
Yes. After importing into Blender, you can unpack them or save them from the image editor.
Which format is best for Cura?
STL or 3MF. A GLB is normally prepared and converted first.
Why does an STL have no colour?
It is used as surface geometry and normally does not store materials.

Conclusion

STL, OBJ and GLB are not rivals; they serve different stages. Choose the format that preserves the data you need and create a separate export for printing.

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